Soft device-level gate — the PIN is stored in this browser only. Real cross-device roles need a backend (on the roadmap). Don't rely on it as security.
Test before you publish: add a game (it starts as a Draft), hit ▶ Test to play it right here,
then flip it Live. Adding a game = drop its single .html into ads/ + a row here.
Payouts auto-balance — you only set cost & length. Changes save to this browser; Export → games.json makes them live for everyone.
Brand
Economy — cost & length are the per-game dials; payout auto-balances
Every regular game is auto-tuned so a spin nets about 22 coins — none out-earns the others. Super games use their own rate (unlock = better earner, ticket = break-even thrill).
Games
Backup & publish
Export → paste into ads/games.json and redeploy to make changes live for all players.
Balance & economy
Players — all
Engagement by game
Saves to this browser (localStorage). Pintok picks it up on next open.